As of a few hours ago, 8:00 pm on Friday 19 July, I have entered the sleep lab and will not be leaving until Monday morning at 8:00 am. Shannon Williamson and I will be executing our performance Shift Work: 48 Hours, in which we share the burden of creating a 48 hour continuous sleep study. We will be releasing hourly photographic updates, so check the page to see our progress as we battle our circadian rhythms.
Recently I have been collaborating with artist Shannon Williamson (NZ) in some experimental research in the sleep lab of the University of Western Australia. Already a talented painter and drawer, she has recently been trained as a sleep technician in order to further pursue ideas relating to sleep, bodies, relationships the unconscious. As a curious and active dreamer, I happily volunteered to be her experimental subject, and we have since developed our relationship into one of collaborative experimentation. The results of this research will be exhibited at Paper Mountain in August 2013, so stay tuned (http://www.papermountain.org.au/). For now, here is a little preview of how I’ve been sleeping lately:
IF A SYSTEM FAILS IN A FOREST…
I am honored to have my work from MYRIAD included as part of the 2013 International Symposium of Electronic Art, held this year in Sydney. The conference ended last week, but the show that features my work still has a week to go. If you are in Sydney, go check it out because there are some fantastic pieces on display.
From the ISEA website…
“Presented by ISEA2013, 107 Projects and the College of Fine Arts, University of NSW.
Communication is mediated by complex systems. Both machinic and biological, it is through engagement with these systems that our lives are shaped: we perceive ourselves and experience our world through the lens of the system. But what do these ubiquitous systems look like? Can we communicate with them, and what do they have to say? Do they even exist without our presence?
Interactive art explores these relationships through systems that require engagement to be realised, and increasingly blur the lines between author and viewer-turned-participant. If a system fails in a forest … addresses questions of communication, authorship and the temporal, emergent nature of art making in interactive media.”